为你梦想中的职业做好准备吧——在这个国家最好的游戏产业城市之一学习吧.
Major Roadmap
Explore your options — classes, internships, research and study abroad. Find what interests you, discover what you love, and create a major experience that jumpstarts your future using the Video Game Development Major Guide.
As a Video Game Development major, you’ll learn every phase of the process of creating games: building a concept, prototyping, narrative design, asset creation, testing and release. You’ll become well-versed in interactive storytelling techniques, game design and game audio, and you’ll learn strategic software platforms.
But — just as importantly — you’ll learn how to think and adapt. Gaming is an industry where things change fast. Software tools, game engines, 从你上大学到毕业,你喜欢的脚本语言甚至商业模式都会发生变化. At St. Edward’s, you’ll learn how to be adaptable, 因此,你永远不会执着于一项技术,也不会对消费者的需求抱有过时的想法.
You’ll apply what you learn in Austin, the third largest hub of game development in the country, 这里有小型独立开发者,也有像暴雪娱乐这样的全球竞争对手, Electronic Arts, BioWare, Cloud Imperium Games, Daybreak Game Company, NCSoft, ZeniMax/Bethesda, Kabam, Wargaming.net, Retro Studios, Devolver Digital and Aspyr Media.
What do our graduates do?
Video Game Development majors go on to a variety of careers from St. Edward’s. Here’s a sample.
- Support engineer at Atlassian Corporation PLC
- Associate producer at Electronic Arts
- User advocate at Box, Inc.
- QA tester at Aspyr Media
- Assistant director of IndieDEVCAMP
- Junior mobile applications developer at The Stars Group
St. 爱德华的电子游戏开发专业也被顶尖的研究生项目所接受, including SMU Guildhall, 美国第一个也是最负盛名的游戏设计研究生项目之一.
For more information about the Video Game Development major, please contact Robert Denton Bryant, director of the program. The Video Game Development major is part of the Department of Visual Studies.
Odyssey of a Video-Game Designer
One student's journey from at St. Edward's has taken him from student to credited video-game designer. Read his story.
The Classroom and Beyond
As a student in the Video Game Development program, 你将把你的学习分为动手游戏开发和概念创造力. 您将在我们的设计和开发课程中创建离散资产和可玩游戏, using industry-standard game creation software tools. 你将从参观校园的有成就的专业人士那里学习,分享对行业的见解.
Experiential Education
In Interaction and Analog Game Design, 你将探索游戏的基本原理:游戏中人类行为和表达的需求. You’ll study tabletop games and develop your own paper prototyping, with an emphasis on play/test/iterate methodology.
在高级游戏工作室,你将与团队合作,为外部客户开发一款电子游戏.
At the end of every semester, 你将在游戏博览会上展示你的作品,并获得观看其他人玩你的游戏的谦卑体验. 这个学生展示将所有电子游戏开发专业的学生聚集在游戏实验室聚会. Invite your friends and family to come play your game and offer feedback, and take time to play the games your classmates have been working on. During the final class of the semester, 你将决定如何使用来自Game Fair的哪些反馈,以及如何将这些改变整合到你的游戏中.
在课堂之外,“遇见制造者”系列将有成就的行业资深人士带到校园. You’ll learn from – and network with – speakers like the following:
- Original Intellivision programmer Bill Fisher
- St. Edward’s alumna and game design veteran Sheri Graner Ray, author of Gender Inclusive Game Design: Expanding the Market
- “Castle Panic” board game creator Justin De Witt of Fireside Games
- Comic book writer and transmedia storyteller Janet Harvey
- 来自Bungie, DC Comics, Rooster Teeth, Team Dogpit, SXSW Gaming和 Worldwalker Games.
Study Abroad
出国留学是一个让自己沉浸在另一种文化中并进行冒险的机会. 你也可以在邓迪的阿伯泰大学学习一个学期的游戏设计和制作, Scotland, 世界上最早开设游戏开发课程的大学之一. Abertay is a St. 爱德华的合作大学,提供北欧最好的游戏课程之一.
Service
Game development as community service? You bet. 你将帮助一个社区组织设计和开发一个教育游戏来推进它的使命. Video Game Development majors have worked on the tablet game Monstralia由奥斯汀的HealthStart基金会制作,该基金会帮助儿童养成健康的习惯. Monstralia will teach three- to eight-year-olds the importance of good nutrition, fitness, and taking care of each other and our planet.
你还可以在Austin Game Conference和Classic Game Fest等活动中结合志愿服务和社交活动.
Degree Requirements
Major Requirements: The BA in Video Game Development requires 56 hours of major courses, which include courses in computational foundations, digital media, visual studies, and game development.
General Education Requirements: 除了主修课程和选修课外,该学位还要求学生在四年内完成大约40小时的通识教育课程.
View and download the full degree plan for the Video Game Development major (PDF).
Courses offered in this major include:
- Interactive Storytelling -这个研讨会对比了传统的故事叙述与互动叙事的特殊挑战. 培养学生制作互动叙事的能力,并探索视频游戏中可用的讲故事技巧.
- Game Design Studio I – Designed as a portfolio course, 本课程探讨了2D空间的游戏玩法,并通过使用声音游戏设计工具和方法创建互动项目,让学生有机会扩大他们的游戏设计组合.
- Introduction to Game Audio -本课程将使学生对用于记录和产生声音效果的音频和声音设计技术的物理有扎实的理解, ambient tracks, and dialog for video games.
Internships
电子游戏开发专业的学生最近在以下组织实习:
- HealthStart Foundation
- Museum of Human Achievement, a multidisciplinary art space in Austin
- We Care Insurance
- Nokia
- McAfee
Student Organizations
视频游戏协会定期举办游戏之夜,以各种主机游戏为特色, PC games, MTG, D&D, and handheld games.
St. 爱德华的团队经常参加当地和全国的游戏盛会(并获奖), 一个团队在周五下午得到一个提示,在接下来的48小时里从头开始制作一款游戏.
Topper Studios is the digital media club. Members are involved in creating podcasts, YouTube channels, short films, music videos and comedy sketches, and helping their fellow students produce digital content. Topper工作室的学生还经常为圣塔斯特学院的其他俱乐部制作宣传视频. Edward’s.
星期一图书馆的数字媒体中心是创建自己的内容和学习新技能的资源. Here, you can produce and edit videos, podcasts and visual design projects with the help of your fellow students. 该实验室配备了运行最新软件(包括Adobe Creative Suite)的顶级计算机. It also has a group editing/podcasting room, a green screen room and a “whisper room” used for voiceovers. If you are skilled at software, hardware repair, graphic design or video editing, you can apply to work in the lab as a digital media specialist.
The St. 爱德华的电子竞技队在英雄联盟等游戏中与其他大学竞争, Rocket League and Hearthstone. The university also has a club team.
Command G is the graphic design club. Members visit local museums and design studios, host critique nights, and create their own designs in button-making, screen-printing and risograph workshops.
The St. 爱德华创客俱乐部吸引了参与过3d打印项目的工匠和程序员, soldering, programming LED strips, and creating art through programming.
Topper Radio is the student-run radio station.
Our Faculty
While it's easy to make a game hard, it's hard to make a game fun. 21世纪的创造者所面临的挑战是如何利用电子游戏媒介的表达潜力去创造令人感动且具有深刻意义的玩家体验.
– Robert Denton Bryant, Director of Video Game Development
Though technical mastery is critical for a developer, game engines change, software is updated, and new tools appear daily. 我强调游戏设计的基本原理,以及如何制作有意义且有趣的体验. 理解这些概念的学生将能够适应并在快速发展的电子游戏开发领域茁壮成长.
– Jeremy Johnson, Ph.D., Visiting Professor of Video Game Development
Video Game Development Minor
辅修电子游戏开发可以为毕业生提供广泛的学位选择. Students must take the following courses, totaling 18 hours:
REQUIRED COURSES
- History of Video Games
- Interaction and Analog Game Design
- World Building
- Interactive Technologies
- Game Design Studio I
- Game Design Studio II
- One additional VGAM course (cannot be Senior Game Studio I or II)
Are you a current student? Contact your advisor for next steps on declaring your major or minor.